Mod

NameVehicle Inspection (HU)
Version1.1.0.0
AuthorHF Modding / ODGEE
FilenameFS25_HU_System.zip
Size0.17 MB
ActiveYes
MapNo
Description Adds a periodic vehicle inspection system (HU) to Farming Simulator 25 for all vehicles with a license plate - tractors, trucks, cars, trailers, harvesters, auger wagons and more. --- WHAT DOES THIS MOD DO? --- Every vehicle with an actual license plate mounted automatically gets an inspection interval based on its vehicle class, speed, or permissible gross weight (e.g. car/motorcycle every 24 months, truck every 12 months, tractor up to 40 km/h every 24 months / above every 12 months, trailer up to 10 t every 24 months / above every 12 months). Once due, the vehicle is marked "Due" or "Overdue" but always stays drivable - fully usable for roleplay without limiting gameplay. --- INITIAL SETUP (one-time, admins only) --- In the game settings under "Vehicle Inspection", two roles can be assigned: - Inspection farm: may perform inspections and renew inspection dates. - Decommissioning authority: may decommission a vehicle or revoke it. Both admin-only, saved with the savegame, synchronized to every player. --- USING THE INSPECTION STATION --- Its own tab in the pause menu (green clock icon) with the full vehicle register across all farms. Select a vehicle, then: [Enter] Perform inspection - checks the vehicle condition (see below) and renews to the full interval when passed (inspection farm only). [C] Decommission/recommission vehicle (decommissioning authority only). [X] Change sort order (validity/farm/defect notice). [I] Individual interval - sets a custom inspection interval for the selected vehicle (Default/3/5/6/9/12/24/60 months), independent of the automatic class calculation. Useful for special cases or vehicles meant to look "used". Current value shown bottom right, key freely rebindable (inspection farm only). Below the list, a detail area for the selected vehicle shows age, operating hours, damage, wear, the last result and the workshop prices for repair and repaint. Failed and decommissioned vehicles are marked red. --- INSPECTION RESULT AND FEES --- The inspection rates the vehicle condition: passed, passed with minor defects (inspection valid), failed with major defects or unsafe for traffic (no new inspection). Damage decides; wear (paint) can only cause minor defects. After a failed inspection and repair, a cheaper reinspection is possible within 1 month. The fee (default 200 €, reinspection 100 €) is paid by the vehicle owner to the inspection farm. Thresholds, fees and the time limit are adjustable in huSettings.xml. --- VEHICLE CLASSES AND INTERVALS --- Modeled after real German inspection regulations (§ 29 StVZO) as a game-balanced approximation - not legal advice. All classes, thresholds, and over 60 vehicle categories are freely adjustable in huSettings.xml, no coding required. --- MULTIPLAYER --- All settings and inspection data are saved with the savegame and continuously synchronized between server and players. Changelog 1.1.0.0: - New inspection result based on vehicle condition: passed, passed with minor defects, major defects, unsafe for traffic - With major defects or unsafe for traffic there is no new inspection, remaining time is set to 0 - Reinspection within 1 month at a cheaper fee - Flat inspection fee (200 €) and reinspection (100 €), paid by the owner to the inspection farm - Inspection station: new columns "Condition" and "Op. hours", status shows reinspection and failed - Inspection station: detail area with age, operating hours, damage, wear, result and workshop prices - Failed and decommissioned vehicles are marked red, colors also apply to the selected row - A single message after the inspection with result, defects, fee and validity - Thresholds, fees and reinspection period adjustable in huSettings.xml - Fixed: individual interval (key I) only showed for the host after changing the row Changelog 1.0.0.0: - Initial release